![]() ![]() You can play PVE, which is something that's more traditionally Diablo, but then there's this really big end-game PVP stuff, so there’s that too.” Entering Westmarch for the first time, it’s cool to see other players running around, but you can choose to play solo, you can play with a party of four, or you can choose to play as part of a Warband of eight. “You can do that by yourself and have that great experience. “You can go in, and you can play through an amazing story where you get off the boat and head into town and the cutscenes kick in,” Rod Fergusson says. With its traditional hack-and-slash setup and isometric perspective, Diablo Immortal very much looks the part, and also has a story to tell, through a linear structure that takes players through an array of diverse locations, growing in power as they slay the countless demons of Hell to find loot and legendary gear. “We want to make a Diablo game players love and to support it for years to come,” the post explains, “We plan to achieve that by creating an ecosystem that accounts for and welcomes every type of player-from our most die-hard Diablo veterans to those who’ll be exploring Sanctuary for the first time.Even so, at its core, the team have set out to create an “authentic Diablo experience,” says Jeff Grubb, adapted for mobile and with an MMO backbone. ![]() Although Blizzard hasn’t gone into detail, it’s hoping to assuage some fears by promising that it’s “taking the time to get it right”. Fans have expressed concern over whether or not microtransactions will be included. There’s no beta start date confirmed just yet but it’ll certainly be before the release date which is a start.īlizzard stated that it’s also “too early to share details” about how the game will be monetised. To ease feelings of impatience, it’s possible to sign up to take part in the beta test on the official Diablo Immortal website. ![]() When that launch is, however, is still unclear.Īccording to the post, “it takes significant time to meet the Blizzard quality level” that the developer and its fans have come to expect and Blizzard wants to take time to meet the “ambitious goals” it’s set for the game. Blizzard confirmed that it plans to support Diablo Immortal long after launch with new areas, stories, enemies, events and character classes. ![]()
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